Varisa Heavens
Online Character Sheet
Theme Music
Before you stands a pale woman of haunting beauty, with deep brown hair, and rust-colored irises. She is a tall woman, standing just at six feet tall. Her clothing is utilitarian, with many pockets and useful nooks, made of silk and cotton. Contrasting the practical aspects are a series of artistic tassels in mixed colors of red, blue, and violet, across the mostly charcoal colored outfit. Her boots and belts would suggest that she sees a lot of the road, and seem to be of fine make. Her visage ends with a ranseur and longbow that she has slung across her back. She seems very observant of her surroundings.
Varisa was a young, innocent girl, who grew up in the outer regions of Omas Kingdom. She spent most of her youth training in swordsmanship and combat with her father, who was a capable weaponsmaster in the small town she grew up with. Her mother, however, was gifted with the potential for psychic power, which she taught to her daughter. She had two siblings. A sister near her age, who was studying as a priestess of Omas, and a younger brother who was still a child. Varisa looked as if her life would be full of promise and good fortunes.
Then one night, that all changed. On the night of an eclipsed moon, they struck. A group of raiders under the cover of the darkness attacked her town, and took them by surprise. She awoke from her bed to find her house burning. Her father and mother hurried her downstairs, and they fled the house. She only had enough time to draw up her sword as she left and ran into the streets with her parents.
They were immediately beset by raiders, and she and her father took up arms against them almost instantly. Her mother rushed away with her siblings as she and her father held off the raiders. Realizing that other families in the village were being dragged away by the raiders, probably to be slaves, she broke away from her father and chased after them, as her father called for her to stop - his voice fading as the distance grew.
She caught the raiders on the outskirts of civilization, who were pulling civilians with them as they went. She rushed them, perhaps foolishly, and attacked the raiders. In the struggle, the villagers were able to escape, as she cut the bonds that were holding them, and then tried to hold off the raiders as they escaped. She hadn't, however, given any thought to how she was going to herself escape. In the end, she didn't. She was overpowered, and impaled on the sword of one of the raiders who attacked her from behind. They threw her dying body to the ground and cut her heart out of her chest while she was still alive, mocking her for being such a noble bleeding heart.
Some time later, a cultist that followed the heretical Last Days of Omas scriptures, found her body in the woods. He was horrified by the brutality of the murder. He gathered her up and brought her to a small glade where he had been staying during his self-imposed exile. He used his necromantic magics to call forth the shadow of her self to recount the tale of her death. Upon discovering that she was murdered, he placed her torn heart back into her chest and sewed it up once more. Then, he placed his hands upon her and called her spirit back to give her a second chance a life - or more specifically, unlife.
And so it was that she regained her life. Lost, and somewhat confused, she stayed in the glade as the necromancer explained how he found her, and what he had done. She realized what she had become, and that it was forbidden in her homeland. Without much of a choice, she remained with the necromancer as he explained her condition to her, and told her the teachings of the Last Days of Omas. A book that was considered heretical, and one she would likely have never learned of if not for these events.
The strange retellings of the religious stories she grew up with comforted her, and gave her faith that not all was lost in this new unlife. Eventually, she bid the necromancer farewell, and went to return to her family. When she arrived in her village, she found two things. First, she found that her family had left the village after her apparent death, and no one knew where they went. The second thing she found, was fear.
The villagers learned of her death. Some of the saved villagers witnessed her grissly murder from a distance as they fled. She was as a ghost, come back to haunt the villagers. The priests of the town condemned her, and called her a wraith. A monster, a fiend. A creature of black magics to be feared and rebuked. She found no peace, and no welcome in her old home, and was forced to flee.
She traveled, for a time. Her undead body was such that she could pass for human easily, and yet should anyone find out, she would be driven away, hunted, and perhaps murdered a second time by the people she cared most about. Angry, and upset, and yet convinced that she would find her family again, she vowed to find them. More yet, she vowed to punish those who would do evils as were done to her. For the living, for the good, and for the just, she would be a human, and for the evil, the wicked, and the vile, she would be a wraith.
Wraith
This haunting figure approaches with a grace that seems unnatural and inhuman. As it comes into view, you are met with what appears to be a pale white mask, perhaps porcelain or ivory. The mask is marked with criss-crossing crimson lines that create intricate patterns around a set of eyes that glow like crimson embers. The rest of its features are concealed by a long billowing cloak. A stench of sickening death accompanies this spectre. A muted cackle errupts from behind the mask, like a banshee's whisper echoing from the grave. This is the creature known as Wraith.
Wraith is the alter ego of Varisa Heavens, and was born during her travels in exile as an undead creature. Having suffered greatly at the hands of her killers, she found herself filled with a pain and anger that she could not place into words. One day, she found a hauntingly beautiful pale mask, of the kind used for the masquerade balls held by nobles, and something inside her clicked. She purchased the exquisite piece, along with some beautiful silken clothing to form a costume. She packed them inside her bags, not entirely certain what she planned to do with them yet.
Sometime later, she found herself looking at the moon late at night, as its light pierced through the clouds of a dark and bitter storm. It was at this moment she had her epiphany. She drew up the mask she had picked up on a whim. Its pale face was beautiful, and strangely eerie in the glow of the moonlight, as she looked into its empty hollow eyes. This would be the face of her retribution. She placed the pale face upon her own, and a new persona was born. Varisa Heavens was slain by those who would do evil, and now a creature was born from her that would prey upon those like them. The villagers from her home called her a wraith, and so that is what she would be.
Secondary Character Sheet (Updated Occasionally)
Name: Varisa Heavens / Wraith, Race: Ex-Human Ghast
HD/Class Levels: Undead 2 / Psychic Warrior 4 (Mind)
Str 20, Dex 22, Con –, Int 20, Wis 26, Cha 22
AC 25, touch 16, flat-footed 19
Hp 82, Fort +13, Ref +8, Will +18
Melee +9, Ranged +10, CMB +9, CMD 20
Psionic Powers
Power Points 32
1st Level Powers Vigor, Catfall, Expansion, Chameleon, Natural Healing
2nd Level Powers Concealing Amorpha
Feats/Abilities
Civilized Ghoul, Psicrystal Affinity, Improved Psicrystal, Psionic Body,
Expanded Knowledge (Natural Healing)
Trait: Reactionary
Trait: Dark Secret (+1 Bluff, Bluff Class Skill)
Paralysis (1d4+1 rounds, DC 19)
Ghoul Fever (DC 19)
Ghastly Stench (DC 19)
Undead Traits







