
General: Candace Hart, Ace reporter here to find the latest scoop on the Heroes today.
Spells: 0: Unlimited, 1: 1+1
0. Detect Magic, Light, Mage Hand, Acid Splash. Touch [1d20+4] Acid [1d3]
1. Enlarge Person (1 Rd): Close: 1 humanoid. 1 min/lvl Gains +2 str, -2 dex, -1 size modifiers, gain reach.
1. Grease (Std): Close: 10' sq. 1 min/lvl. Area: Ref save or fall. Can move half speed through with DC 10 Acro check.
Medium <br> Eidolin [1d20+3] Claw [1d4+2]<br> Eidolin [1d20+3] Claw [1d4+2]<br> Eidolin [1d20+3] Claw [1d4+2]<br> Eidolin [1d20+3] Claw [1d4+2]<br> Eidolin [1d20+3-5] Bite [1d6+2]
Medium (Charge/Pounce) <br> Eidolin [1d20+3+2] Claw [1d4+2]<br> Eidolin [1d20+3+2] Claw [1d4+2]<br> Eidolin [1d20+3+2] Claw [1d4+2]<br> Eidolin [1d20+3+2] Claw [1d4+2]<br> Eidolin [1d20+3-5+2] Bite [1d6+2]
Large <br> Eidolin [1d20+3] Claw [1d6+3]<br> Eidolin [1d20+3] Claw [1d6+3]<br> Eidolin [1d20+3] Claw [1d6+3]<br> Eidolin [1d20+3] Claw [1d6+3]<br> Eidolin [1d20+3-5] Bite [1d8+3]
Large (charge/pounce) <br> Eidolin [1d20+3+2] Claw [1d6+3]<br> Eidolin [1d20+3+2] Claw [1d6+3]<br> Eidolin [1d20+3+2] Claw [1d6+3]<br> Eidolin [1d20+3+2] Claw [1d6+3]<br> Eidolin [1d20+3-5+2] Bite [1d8+3]
Handle Animal [1d20+1+7] vs dc 10 (Move)<br> Dog [1d20+2] Bite [1d6+3]
Handle Animal [1d20+1+7] vs dc 10 (Move)<br> Bat [1d20+6] Bite [1]
Light X-bow [1d20+0+4] Pierce [1d6]
ECL 1 (see below)
Middle Aged Halfling Summoner 1
Str 6 (-1) Dex 16 (7) Con 16 (13) Int 14 (3) wis 8 (-4) cha 18 (7)
AC 18 (4 mage armor, 3 dex, 1 size)
HP 24 [16+8] 8 base, 4 con/favored
Fort [1d20+0+4] Ref [1d20+0+4] Will [1d20+2+0]
Base attack
Feats
1. Mounted Combat [1d20+1+8] 1/rd (Immed) Block attack.
Skills: 4 skills/lvl
Craft (Int), Fly (Dex), Handle Animal (Cha) [1d20+1+7], Linguistics (Int), Profession (Wis), Ride (Dex) [1d20+1+8], Spellcraft (Int) [1d20+1+5], and Use Magic Device (Cha) [1d20+1+7]
Knowledge (Nature)
Class/Race
Quadruped
Starting Statistics: Size Medium; Speed 40 ft.; AC +2 natural armor; Saves Fort (good), Ref (good), Will (bad); Attack bite (1d6); Ability Scores Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11; Free Evolutions bite, limbs (legs) (2).
AC 14
HP 11 (10+1 con)
Bluff (Cha) [1d20+1+3] , Craft (Int), Knowledge (planes) (Int), Perception (Wis) [1d20+1+3], Sense Motive (Wis) [1d20+1+3], and Stealth (Dex)
4 class skills: UMD, Survival [1d20+1+3], ??, ??
Feats (1)
Combat Step: As a swift action, do a 5' step.
Evos (3)
[2] Claws (Ex): An eidolon has a pair of vicious claws at the end of its limbs, giving it two claw attacks. These attacks are primary attacks. The claws deal 1d4 points of damage (1d6 if Large, 1d8 if Huge). The eidolon must have the limbs evolution to take this evolution. This evolution can only be applied to the limbs (legs) evolution once This evolution can be selected more than once, but the eidolon must possess an equal number of the limbs evolution.
[1] Pounce (Ex): An eidolon gains quick reflexes, allowing it to make a full attack after a charge. This evolution is only available to eidolons of the quadruped base form.
105 gp
-30 gp saddle exotic, riding
-0 gp large sized quarterstaff
-1 gp dagger
-0 gp small sized quarterstaff
-0.06 gp [6] Flour sack
-4 gp saddlebags
-0.1 gp bedroll
-1 gp Caltrops
-0.2 gp Large sized sack
-1 gp waterskin
-0.04 gp [4] food
-35 gp Light crossbow
-3 gp [30] Bolts
-5 gp Bat Tricks (6) Attack any, heel, perform trick (squeeks when something is sensed via blindsense and points head to it), guard, perform aid another
-25 gp Dog Tricks (6) Track, Attack any, heel, guard, perform aid another.
2.70 gp left
+210 xp





