Animate Undead Minions
School necromancy; Level cleric 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, M, DF
Targets one or more corpses touched
Saving Throw none; Spell Resistance no
This spell turns corpses into skeletons or zombies that obey your spoken commands. The undead creatures may be made to follow you, remain guarding an area, or preform other simple tasks.
Regardless of the type of undead you animate, you cannot create or control more undead HD than your caster level (minimum 1 HD) through the use of this spell. Undead animated with this spell do not count towards the limit of undead created through the animate dead spell.
The undead you create remain under your control indefinitely. No matter how many times you use this spell, however, you can control only 1/2 your caster level worth of undead creatures. If you exceed this number, all the newly created creatures fall under your control, and any excess undead from previous castings become uncontrolled. You choose which creatures are released. Undead you control through the Command Undead feat do not count toward this limit.
Skeletons: A skeleton can be created only from a mostly intact corpse or skeleton. The corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones.
Zombies: A zombie can be created only from a mostly intact corpse. The corpse must be that of a creature with a physical anatomy.
Material Component: A small needle and a piece of white thread.